Cappuccino
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Cappuccino Update 9 - A cooperatively frosty-pie moment transparently arrives!

February 19, 2026
Cappuccino Update 9 - A cooperatively frosty-pie moment transparently arrives!

Special thanks to our community member, Venator, for helping me (Gab) develop the Frosty part of the update, and also helping improve the NPC AI further!

Restored features

  • Co-ops are back! Just like they were before, any co-ops you start will appear to your friends, they can join and everyone can collaborate together to try and get the Gold trophy for that co-op! Good luck!
    • We also organized our Discord server to make it possible to organize co-ops easily, without having to depend on in-game communication. Grab your co-op role at our Discord, then organize your group in the co-op billboard forum!
  • It is also now possible to progress through the following achievements:
    • Multitask Muffin
    • Frying Foreman
  • The Frosty machine is back! You can now serve delicious drinks to your costumers, just like the old days! It's also a very effective way to get more popularity in your Café if you're having trouble getting the perfect amount of NPCs on it!

Added Items:

  • A new ingredient: Apples (unlocked at level 12)
  • A new special dish: Apple Pie (unlocked at level 12)
    • Apple Pie is a dish that yields high XP at a significant cafedollar loss. You can consider it the sweet version of the famous dish Duck a l'Orange. If you have money lying around, why not cook it! The sprites and idea were done by user BigSmall8.
  • Four new transparent walls have been added.
    • Mix and match and let the light in your Café!

Game changes:

  • The following dish specifications have been changed:
    • Duck a l'Orange XP: 4276 > 5096
    • This change was made to make Duck a l'Orange stand out more now that Apple Pie exists.

Server fixes

  • Portuguese and English translation update by Ant.
  • Hungarian translation update by Flinsical.
  • Swedish translation update by Cazper Dove.
  • Fixed an oversight that made it possible to not get popularity punished while having not enough tables to comport all costumers for that popularity level.
    • Costumers will now spawn according to the popularity level, not by number of accessible tables available.
  • Improved AI pathfinding and made many other improvements to desyncs after rejoins.
    • These improvements have been made in order to prepare for Jobs' launch in a (not distant) future.

(Updated: Feb 19, 2026)